
He’s compiled a host of previous additions and user expansions to include in Darkest Hours and created several resolution updates so everything doesn’t appear all pixelated (although, true MechCommanders will play on the original 640×480 for the genuine experience). We have RizZen to thank for this labor of love that he’s been working on since 2017. Some of those original story missions have also been updated too, so even the familiar standbys will seem like a fresh new experience.

Darkest Hours also adds 20 new pilots, merges the original and expansion campaigns, and expands them to include so many more user-created missions that it’s practically a new game. MCORel.CT (18.It’s called MechCommander Gold – Darkest Hours (a take on the original’s Desperate Measures expansion) and it’s more than just a remaster. Activate the trainer options by checking boxes or setting values from 0 to 1.Click the PC icon in Cheat Engine in order to select the game process.Be careful though as if you don't have any spare pilots, the game will crash! Force salvage craft This will allow you to click the salvage craft on the support palette even though it is disabled in the mission parameters and hence, salvage mechs even if it's not allowed normally. Non-friendly damage mod Scales damage dealt to units not on the same team set to 100 for instant kills. Friendly damage mod Scales damage dealt to units on the same team set to 0 for god mode. Jump jet range mod Scales jump jet range for your own units I tested only 3.0, did not go higher, so be careful. Resource Points for your infinite support needs.

Infinite ammo in case you turned it off in the menu. Team Weight Limit mod so you can scale the team weight limit (a.k.a.

Just go to component purchasing and tap CTRL+ALT - it will refill both yours and the stores' available items currently visible (flip over all the tabs if you want to patch all). Minimum Equipment You'll need this to build the perfect mech as equipment is scarce. There's a single AOB script included, which will provide you with the following: The engine has been updated to run on modern OSes, so no messing around with this one - it ran in 1920*1200 just fine, I saw stuttering only on the last mission of Exodus. Following MC2, I pulled the latest build (that is, v559) of OmniTech from ModDB and I made an AOB script for this build - might work with others (or crash them).
